

After reaching a certain amount of Laff Points or gags in the game, Toons can talk to a “Scientoon” to receive a ToonTask, which will give them a page in their Shticker Book to track the Silly Meter.As the Silly Meter rises, Hydrants, Mailboxes, and Trashcans will come to life on the streets of Toontown to help in battle.At any given time, Toons and Cogs are both putting their own points towards or against the silly level of the town like a gigantic tug-o-war match.Visit the new Toon Hall to view the Silly Meter, which dynamically tracks the silliness around all districts of Toontown based on player activity.The new gameplay we designed was extremely well received by players, and ultimately became one of our largest and most successful updates. We wanted the Silly Meter to be more than a visual spectacle, and instead truly dynamically track the “silliness” throughout Toontown. My primary goal for the Silly Meter was to add a level of interactivity that would make it as fun to play with as it was to look at. While fun, these events became fairly predictable once players figured this out. Every “Silly Meter Maxing” event was scheduled, rather than caused by the actions of players in the game. The Silly Meter, while visually fantastic, was mostly a static object that was controlled by scripted sequences.

Unfortunately, due to management changes happening at Disney Online, Toontown’s future changed course. It was a showpiece that demonstrated efforts to modernize the game, and the developers had exciting plans for it! In Toontown Online, The Silly Meter was one of the final major updates added to the game.
